Animation Game Jam: A makeshift video game
In this workshop, Uroš Krčadinac will teach you how to transform your manual and analog visual creations into a simple 2D web video game.
19 Jan
Start Date
19/01/2018
Location
27 Jan
End Date
27/01/2018
Instructor
Duration
3 days
Program Language
Serbian
Program Slots
19th January (6PM – 8 PM), 20th and 27th January (from 10 AM do 6 PM)
Fee
Free through an aplication
What is it about?
The premise of the workshop is that not every video game should be a technically demanding 3D endeavor, and that the best digital works arise from a creative process that takes place in the physical world.
In the first part of the workshop, we will reflect on the history of first video games, 8-bit aesthetics and the concept of “sprites”, the animated elements that make the building blocks of 2D video games. This is the principle on which games such as Super Mario or Sonic the Hedgehog are functioning. Today, sprites can be made on the basis of any picture and animation: from photos and stop-trick techniques, to wooden crayons and animations drawn by hand. Each participant will choose his own animation technique and sprite method, which will then be digitized and converted into computer formats.
In the second part of the workshop, we will connect these sprites with code, using the P5 Play technology. This will be the most basic programing in Java script. The focus will not be on the code, but on the interactivity and the reaction to events. The final work will be a common game platform in the form of a simple website, which will integrate individual drawings, sprites, animations and software elements from all of the participants.
Participation in the workshop is free of charge, anyone interested can apply via the online form at http://bit.ly/2DecbCz . The deadline for applications is January 16th at midnight. The workshop will begin on Friday, January 19th (6PM-8PM), and continue during two Saturdays (January 20th +27th, from 10AM to 6PM).
This December, creative hub Nova Iskra launched a special program dedicated to the gaming industry, entitled FTW! Gaming Hub.
Who is it for?
The workshop does not require any predispositions or skills. It is desirable for the students to be curious and to love making things. It is also desirable that the group of participants will feature individuals with diverse knowledge, skills and interests, such as design, architecture, film, drawing, programming, photography, UI / UX …
What's in it for me?
In the workshop etitled Animation Game Jam, which will be held on January 19th, 20th and 27th, Uroš Krčadinac will teach you how to transform your manual and analogue visual creations – drawings, sketches, photography and animation – into a simple 2D video game for the web.
Instructor
Uros Krčadinac
Multimedia artist
Uros Krčadinac was born in 1984 in Pančevo. In his work, he seeks to link his experiences from the fields of computer science, visual arts, literature, animation and interactive design. As a lecturer at the Department of Digital Arts at the Faculty of Media and Communications in Belgrade, he is responsible for the courses Programming for Artists and Designers and Interactive Design. At the moment he is finishing his PhD studies at the University of Belgrade (FON - Laboratory for Applied Artificial Intelligence), where he graduated as the best student of his generation. He is the co-author, co-publisher, designer and illustrator of the book Bantustan, an infographic travelogue-novel about a three-month trip through Africa. He also works as an associate of the Design Seminar at Reserach Center Petnica. Uroš’s work has been recognized by international art festivals and scientific conferences such as American International Digital Media and Arts Association, as well as scientific journals such as IEEE Transactions on Affective Computing and IEEE Transaction on Human-Machine Systems.